AdventureX 2018 Retrospective...
It’s a few weeks ago now but we thought we’d take a look back at our AdventureX experience for this week’s Röki blog!
For those that don’t know AdventureX is a specialist game event focusing on adventure games of all flavours. It’s a weekend long event and has talks from notable developers and experts through the weekend and an expo where twenty or so hand-picked adventure games are available to play.
This year, we were fortunate enough to be selected to demo Röki at the show.
This was the first time we’d demoed the game at a major event so we were a little (very) nervous and had been working hard to make sure we were prepared to unleash our monstrous baby on the adventure gaming public.
To be honest, it was an amazing weekend, it simply couldn’t have gone any better. The demo kit was always in demand with non-stop run throughs and we had around 60 play-throughs of our 15 minute demo over the two day event.
The feedback as well was heart-warming to hear. We put a lot of ourselves and blood, sweat and tears into our game, so it was really rewarding to hear people (some very respected adventure game royalty) say very nice things about it, and especially gratifying to see all the effort building up to the event pay off.
We’d added/improved a fair number of aspects of the game in the run up to the event. Here’s a quick list:-
Added Voice emotes to Tove and Lars
Added pad rumble and key action events
Improved camera motion
Increased background emotion
New mixed-case font with better readability and impact of italic/bold
Sled-ride sequence to end the demo with a bang
We didn’t get a chance to catch many of the talks (I saw one and I think Danny caught another) but we’ll be catching up with them online over the coming weeks as it looked like there was an amazing line-up.
Big thanks to everyone who stopped by to make it an awesome weekend for us. HUGS! You can read some of the press we received from the event below:-
One of the great things about the event was the chance to meet some of the other developers and check out there games. I had some really great chats (both at the event and at the pub afterwards) about development and character animation. Everyone was super friendly and there was a real nurturing vibe floating around. Here are some of the other awesome game that were on show, along with their Twitter handles, give them a look!
Until next time,
Alex & Team Röki
Interactive fiction called "Human Errors," told via bug reports, which can be found here:
A new point and click puzzle adventure game, with incredible pixels and great music that clashes the 80's vibe with new chiptune beats.
Use a faulty old record player to transform the world around you into a musical light show
A World War II game through the eyes of survivors
Hundreds of bitsy games nestled in a jewelry box
Take over your family with ghost power!
Join The Darkside Detective, Francis McQueen, as he investigates the bizarre, the supernatural and those missing cat cases that keep getting dropped on his desk.
A comedy cosmic horror adventure game made in Transylvania. Has talking cat.
It’s been seventeen years since Meredith Weiss left her quiet lake town in Oregon, USA. Sudden and unforeseen circumstances have forced her to come back from the big city, and take up a job as a mail carrier. On her mail route, she runs into many of the townsfolk. Some are new, others are part of her long forgotten past.
A steampunk-ish detective adventure from the creator of A Golden Wake and Shardlight! Can private investigator Miles Fordham find justice for his clients and track down his partner's killer before his entire world comes apart?
Lord Winklebottom Investigates: The Case of the Expired Axolotl is a point and click narrative adventure game for PC, console and tablets, set in an alternative 1920s where humans don’t exist.
Inspired by Agatha Christie and Sherlock Holmes, the game is a classic, uniquely British, murder mystery.
"Like Roots In The Soil" is a short story about two guys walking towards a common destiny. A narrative game experience set across two different times that you can unveil by rotating the game scene.
Behind the veil of reality, lies an enchanted world. When the world lost its balance, it fell upon a boy to take on an unexpected journey. Until the moon rises again, the order of the world will not be restored. One can not go back in time to correct his mistake.
A dystopian post-brexit musical adventure.
TALESINGER is a narrative RPG without combat set in Iron Age Wales
The Procession to Calvary is a sequel to the critically acclaimed 'point-and-click Renaissance masterpiece', Four Last Things. It's an adventure game made from Renaissance-era paintings and public domain recordings of classical music that strives to be intelligent and ridiculous in equal measure.
Developed by HomeBearStudio, follow Nairi, a troubled upper-class girl, and Rex, a gangster-turned-scholar, as they uncover a dark mystery involving the mysterious Tower of Shirin! Coming soon to Steam & Nintendo Switch.
Postcards from the past reveal a hidden history in Stave Studio’s debut game Over the Alps. Race through the picturesque Switzerland of 1939 to discover a world of intrigue, subterfuge and colourful characters.
Escape the Spycatcher, rescue the Watchmaker and unlock the secrets of the past.
Four trans girlfriends go on a road trip to a dark sky park, to see the perseid meteor shower. A 6.5k-long twine* story, with small branches but a single ending. There's very little conflict, drama, no-one dies. Just a good time.
A short story about two guys walking towards a common destiny.