IndieDev Diary

 
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Hi, Tom here! Recently I’ve been asked a few times what life is like as an IndieDev, specifically working from home. For me it means more flexibility with my time, which comes in very handy for childcare. Content wise, we tend to juggle a wide range of tasks for both the business and production sides of the studio which keeps things fresh and challenging!

One thing before we begin. When we started Polygon Treehouse we made a clear choice that we would work hard, but that we, or anyone working with us, wouldn’t be doing crazy hours. We’ve been around the block a bit and work/life balance is very important to us both and we want to enjoy the journey.

As an example of some typical days, what follows is what I got up to last week. You’ll notice that the working hours aren’t particularly consistent day to day, but in general I aim to always get at least 6-8 hours of productive work done . Note the use of the word ‘productive’ - working from home, the option is always there for me to work late into the night, but in my experience you have a certain number of ‘good’ hours work in you per day. After that, things get sloppy, or just take longer. I also can’t solve problems or logic puzzles when I’m tired, so I think getting some distance and attacking things fresh the next day is always the way to go.

Monday

06.30- 08.30 - Breakfast/School Drop off

08.45 - 09.30 - Gym (I sit at a desk a lot, so this is important!)

09.30 - 10.00 - Admin

10.00 - 11.00 - Catch up call with Alex to discuss work for the week.

11.00 - 16.00 - Production Work on Act 2 of the game

16.15 - 19.30 - School pickup/Family time

19.30 - 22.30 - Production Work on Act 2 of the game


Tuesday

06.30 - 07.15 - Gym

07.30 - 08.30 - Breakfast/School Drop off

09.00 - 11.00 - Production Work on Act 2 of the game

11.30 - 12.30 - Meeting with Accountant about Video Games Tax relief

12.30 - 13.00 - Social Media planning meeting

13.00 - 16.00 - Design meeting looking at Act 3 of the game

16.00 - 18.30 - Meeting notes write up & UK Games Fund admin 

18.30 - I went out to a book launch. Good to get out and do something different!

All of the teas! We went out for our design meeting and had…..um…..tea.

All of the teas! We went out for our design meeting and had…..um…..tea.

Wednesday

06.30- 08.30 - Breakfast/School Drop off

08.45 - 09.30 - Gym 

09.30 - 10.00 - Catch up call with Alex

10.00 - 12.00 - Screenshot Saturday GIF Prep

12.00 - 13.00 - Skype Call with potential publisher

13.00 - 16.00 - Production Work on Act 2 of the game

16.15 - 18.00 - School pickup/Family time

18.00 - 19.30 - I went to opening of a new Art Exhibition in Ely (I’m all about the culture yo!)

20.00 - 22.00 - Production Work on Act 2 of the game

Blog Prep (for this very Blog!) on the train…

Blog Prep (for this very Blog!) on the train…

Thursday

07.30 - 08.15 - Gym

08.45 - 14.30 - Production Work on Act 2 of the game

14.30 - 16.30 - Travel down to London, Blog prep on train

17.00 - 22.00 - BAFTA Crew Roundtable and Lecture with Siobhan Reddy (very cool evening spent networking and learning)

Sionhan Reddy’s excellent Games Lecture at BAFTA

Sionhan Reddy’s excellent Games Lecture at BAFTA

Friday

08.00 - 0845 - Blog Prep

08.45 - 09.30 - Gym (yeah, I go to the gym a lot…..)

09.30 - 16.00 - Production Work on Act 2 of the game

16.00 - 19.00 - Admin & Contracts (talk about an exciting way to end the week….!)

FIN

That’s pretty much it. I also tend to do little bits of work at the weekend if I have a lot on. Mainly so that I feel like I’ve got a head start for the week :) Each week is different as well. For example, this week we had an audio recording session on Wednesday that was really cool. However, we were both working from home all week, so had less face to face contact. All in all, it’s definitely more varied than working 9-5 in an office!

Until next time,

Tom & Alex

 
Tom Jones